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Wall Town Wonders
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Cold Candy
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Hello, my name is Boudewijn Witteveen. I’m a -year-old gameplay programmer who recently completed my degree at Breda University of Applied Sciences (2020-2025). As a gameplay programmer I’m passionate about crafting engaging player experiences through hands-on collaboration and adaptable problem-solving.
During the last year, I worked on Wall Town Wonders, a multi-platform VR and MR title developed and released by Cyborn, where I interned for a full year. During this time, I contributed to the release on Meta Quest 3, three post-release patches and on porting the game to SteamVR, Pico and PSVR 2.
In the past, I’ve gained hands-on experience through internships at two other companies besides Cyborn: Infosequre and ImproVive. At ImproVive I contributed to the design concept and developed the core gameplay loop for their multiplayer VR game “Hide and Freeze”. After that, I interned at Infosequre, where I served as the main developer on the demo for a mobile VR security awareness game “VR Cyber Escape”. I continued working there as a multimedia developer for three years (Sept 2018-Dec 2021) alongside my studies, on a truck-based experience built using the same application. I remained involved with the support of the app after onboarding an international team.
When I’m not working on programming projects, I volunteer at my local waterscouting group and help out at events like Gamescom and Devcom Developers Conference. I also enjoy playing games with friends, such as Repo, Peak and good old Mario Kart, or diving into single player titles like Beat Saber, Dishonored and Portal.
You can download my CV here: [Download]